2
TyphoonLabs
13
Freeware
Is designed to aid in the task of authoring GLSL vertex and fragment shaders.
Arm
15
Freeware
This is a plugin for the Eclipse platform,for editing OpenGL ES 2.0 shaders.
omnifreaker
1
Commercial
Designed to deliver exceptional results using the default settings.
DAZ Productions, Inc.
Commercial
Shader Mixer Tutorial I requires DAZ Studio 3 Advanced to work.
2
Andrew Hazelden
29
Freeware
The Domemaster Stereo shader is designed to create 2D & 3D fulldome renderings.
345
Murphy's Place
12,311
Freeware
GTA Launcher is a small program that will allow launch GTA games or mods.
225
XB36Hazard
1,019
Freeware
GTA V Save Editor is a free program that allows you to edit your GTA 5 saves.
276
GTA San Andreas
22
Freeware
- Replaced the entire transport.
- Replaced the road.
1
StarNet Communications Corp.
802
Shareware
X-Win32 is a PC X Server for displaying remote Unix and Linux X applications.
47
Pauinternet.nl
116
Freeware
Savegame Editor is developed for the computer game GTA San Andreas.
16
LibUSB-Win32
11,560
Freeware
A part of the USB library libusb 0.1 to the Microsoft Windows operating systems.
1
Lumonix
9
Shareware
Shader FX is a full-featured real-time shader editor for 3ds Max.
9
GTA community
2,242
Freeware
Edit TXD texture files of GTA3, GTA Vice City, and GTA San Andreas.
6
AMD
80
Freeware
RenderMonkey contains a full featured shader editor and more.
1
VIS
14
Freeware
glslDevil is a tool for debugging the OpenGL shader pipeline.
7
ToMMTi-Systems
179
Freeware
ShaderMark is a DirectX 9.0 pixel shader benchmark.
32
Microsoft Corporation
590
Freeware
NVIDIA ShaderPerf is a command-line shader profiling utility.
1
Darkling Simulations
4
Shareware
DarkTree is an advanced procedural shader authoring tool.
1
Facepunch Studios
4
Freeware
This is a 2D side scrolling shoot em up whit pixel shader and specular effects.
5
Shazzam - Shader Effect Editor
23
Freeware
Shazzam is a top rated third party shader editor for XAML developers.
mental images GmbH
29
Shareware
Future-proof your shader assets – write once, deploy multi-platform.